Project Keywords:
Public Health, Pandemic Simulation, Education

Project Summary
Academic Area:
Project Medium:
This APP is a Swift playground that educates users on how pandemics spread and the importance of precautions like social distancing and masks to slow infection rates.
Project Achievements
Palash has also developed a web tool for predicting the spread of mosquito-borne diseases and a program translating educational videos into 40 languages. His focus is on using technology to improve education and health in developing countries.
Project Inspiration
The app was inspired by Palash’s own experience with dengue fever and witnessing others dismissing COVID-19 precautions. He aims to educate and encourage preventive measures.
Project Social Impact
By visualizing how pandemics spread, the app enhances public awareness of health precautions, potentially leading to more informed decision-making during outbreaks. This APP also addresses misinformation by offering an engaging, science-backed approach to health education, particularly in developing regions where access to such resources may be limited.
Project Market Demand
By visualizing how pandemics spread, the app enhances public awareness of health precautions, potentially leading to more informed decision-making during outbreaks. This APP also addresses misinformation by offering an engaging, science-backed approach to health education, particularly in developing regions where access to such resources may be limited.