Project Keywords:
LGBTQ+ Representation, Narrative Games, Mental Health

Project Summary
Academic Area:
Project Medium:
This APP connects blind and low-vision individuals with sighted volunteers through live video calls. Users can receive real-time assistance in identifying objects, reading labels, navigating new environments, and more.
Project Achievements
Critically acclaimed for its unique storytelling and emotional depth. Explores LGBTQ+ identity and the struggles of being transgender in a conservative community. Received multiple nominations for narrative excellence in gaming.
Project Inspiration
The app was created to bridge the accessibility gap for blind and visually impaired users, empowering them to gain more independence in their daily lives with the help of a global volunteer network.
Project Social Impact
By highlighting LGBTQ+ struggles and self-acceptance, This APP fosters empathy and understanding. Its erasure-based gameplay mechanic symbolizes personal transformation, offering a unique way to engage with identity and mental health themes. The game provides a much-needed platform for underrepresented voices in the gaming industry.
Project Market Demand
By highlighting LGBTQ+ struggles and self-acceptance, This APP fosters empathy and understanding. Its erasure-based gameplay mechanic symbolizes personal transformation, offering a unique way to engage with identity and mental health themes. The game provides a much-needed platform for underrepresented voices in the gaming industry.