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Project Keywords:

Puzzles, Education

Deep Blue Tangram

Project Summary

Academic Area:

Project Medium:

This APP is an augmented reality ocean-based puzzle game designed for young children, blending interactive gameplay with developmental learning.

Project Achievements

Distinguished Winner of the Swift Student Challenge; gained mentorship from Apple engineers, learned about App Store submissions, and realized the potential of technology to drive social impact.

Project Inspiration

Motivated by her large family and her social work studies, Li aimed to create a game that uses technology to assist in child development while making learning fun.

Project Social Impact

This APP fosters early childhood development by improving problem-solving and spatial awareness through interactive play. Its ocean-based theme raises environmental awareness among young learners, encouraging curiosity about marine life and conservation. The game also supports inclusive education by making learning more engaging for children with diverse learning needs.

Project Market Demand

This APP fosters early childhood development by improving problem-solving and spatial awareness through interactive play. Its ocean-based theme raises environmental awareness among young learners, encouraging curiosity about marine life and conservation. The game also supports inclusive education by making learning more engaging for children with diverse learning needs.

Background Knowledge Needed:

  • Augmented Reality (ARKit) development.

  • Basics of early childhood cognitive development and game-based learning.

  • Object recognition and spatial awareness in game design.


Tools, Equipment, Software Needed:

  • Xcode & Swift for app development.

  • ARKit for integrating augmented reality interactions.

  • Reality Composer (Apple) to design AR assets.

  • 3D Modeling Software (Blender, SketchUp) for interactive elements.


Basic Steps to Achieve This:

  1. Develop AR-based interactive tangrams using ARKit.

  2. Implement touch & drag mechanics to allow players to manipulate pieces.

  3. Design engaging puzzles that progressively challenge children.

  4. Create a marine-themed educational storyline to integrate ocean conservation elements.

  5. Test usability to ensure accessibility for young children.

  6. Launch & promote through education-focused platforms.

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