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Project Keywords:

History, World War II, Education, Narrative Games

Attentat 1942

Project Summary

Academic Area:

Project Medium:

This APP is a historically accurate narrative game that explores the events of World War II and the Holocaust from the perspective of survivors. Players interview historical figures, solve puzzles, and uncover untold personal stories from occupied Czechoslovakia.

Project Achievements

Based on real historical events and survivor interviews. Developed in collaboration with historians and educators. Raises awareness of the impact of war and totalitarian regimes. Award-winning educational tool used in schools and universities.

Project Inspiration

The game was designed as a historical education tool, preserving real-life testimonies from Holocaust survivors and bringing history to life in an interactive, immersive format.

Project Social Impact

By preserving real survivor testimonies and providing a historically accurate narrative, This APP raises awareness about the impact of war and totalitarian regimes. Its use as an educational tool in schools strengthens historical literacy and promotes critical thinking about past atrocities.

Project Market Demand

By preserving real survivor testimonies and providing a historically accurate narrative, This APP raises awareness about the impact of war and totalitarian regimes. Its use as an educational tool in schools strengthens historical literacy and promotes critical thinking about past atrocities.

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